Saturday, April 17, 2010
Wednesday, March 24, 2010
If you are going to be in New Hampshire, I will be doing a training session on ZBrush sculpting for 3D printing.
More info here.
More info here.
Saturday, February 13, 2010
Posed Steve
Rigged Steve

Steve is now rigged and is ready to animate. He is rigged and bound in 3Ds max using biped and physique. I really like how you can assign verts by envelope. The more I use Max, the more I like it. It seems quicker to work with and the modeling tools are much nicer.
Labels:
3ds max,
Biped,
Kamodo Steve,
Matthew Board,
Rigging
Friday, February 12, 2010
Kamodo Steve update
Portable Promise
The exhibition of my video Installation at the William Blizard Gallery is ending soon. Here is the video that I use for it. It is video capture of a level in Unreal. The piece is about combining memorable visual experiences from my life to make something new.
A Portable Promise from Matthew Board on Vimeo.
Saturday, February 6, 2010
Making classes

Today was a challenging day. I made my first 2 classes for a video game that I am working on using the Unreal Developer Kit. Basically, it is Unreal Scripting 101 for me. The cool thing is that the executable file opens the game and the basic controls work. I am not a programmer, my thing is making the art, level design stuff. But, I need to get this under my belt in order to actually make the game. Like most things, it is great when it works.
Sunday, January 31, 2010
Kamodo Steve
Thursday, January 28, 2010
Super Ramen Brothers at the App Store


Monday, January 18, 2010
Sunday, January 17, 2010
Worked all day on my demo reel. BEHOLD!
I had to keep clearing up space on my hard drive.
I had to keep clearing up space on my hard drive.
Demo Reel from Matthew Board on Vimeo.
Saturday, January 16, 2010
Man, I need to get off my butt and blog more than I have. I am really glad the new year has begun. I am becoming more and more dependent on spell checker. I need to stop that. Anyway, I am working on the third iteration of mattboard.com. As always, I am trying too streamline and clean up edges technically and visually. I am in the process of getting an xml gallery going and still learning Actionscript 3.0. I hope to have the site complete before the Spring semester.
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